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Immersive and Experiential Learning For Brighter Future

Crafting VR-based Educational Modules for Grade 8 & 9 Students in India

Immersive VR Curriculum For Grade 8 and 9 Students & Teacher Training

Curriculum VR

Designed for curriculum driven VR experiences to provide relatable education, helping students, teachers, and schools

Real-World Applicability

Simulations mirror real-life situations, helping students connect theory to practice—bridging classroom knowledge with future-ready, practical understanding.

Practice-based

VR surrounds students with 3D environments, allowing them to experience & interact with abstract concepts firsthand—making learning practice-based, experiential and feel real

Engaging & Playful

Gamified, interactive lessons turn passive learning into play. Students solve problems, explore scenarios, and stay motivated through curiosity and challenge.

What is the Plan?

Impact, Impact and Impact

01

Develop GyanDhara-verse with 20 VR Educational Modules

02

Train Teachers & Set Up VR Zones in Adarsh Vidyalayas

03

Run Year-long Pilot & Evaluate at 56 Adarsh Vidyalayas

04

Refine, Redesign, and Launch in 20,000+

Schools

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Gyan Kaksha

Gyan Kaksha is Gyan Dhara’s virtual classroom—an immersive space where students explore subjects through immersive, experiential and practice-based simulations. 

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GyanVatika

Gyan Vatika is an exploratory play zone where students learn through experiments, challenges, and discovery-driven activities in a vibrant & multi-player virtual environment.

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Gyan Vriksha

Gyan Vriksha is our events hub—hosting live talks, workshops, and festivals that nurture growth, curiosity, and collective learning experiences.

Mission and Goals

Gyan Dhara’s mission is to revolutionize learning by blending immersive technology with strong educational values. We aim to make quality education accessible to every student, no matter where they are.

 

Through virtual reality, we aim to spark curiosity, deepen understanding, and encourage exploration beyond the textbook. Our goal is to create meaningful learning journeys where students don’t just learn—they experience, question, and connect with knowledge in ways that stay with them for life.

Gyan Kaksha

Educational Metaverse

User study

User Studies and workshops

Publishing papers

Publishing Papers

Brainstorming

Educational Podcasts

What's happening?

Stay tuned with Gyan Dhara’s latest progress—from user studies, designing VR educational modules, defining the technology stack, metaverse's architectural design and framework and many such updates. 

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Happening Now!

​Virtual Environment for Sound VR Module

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Happening Now!

USER STUDIES

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Happening Now!

USER STUDIES

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Happening Now!

USER STUDIES & FIELD VISITS

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Moments That Matter

FOCUS GROUP STUDY

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At Gyan Dhara, we’re laying the foundation for a dynamic, immersive universe of learning.

Immersive Experiences

Users experience digital environments that mimic real-life settings or fantastical worlds, enhanced through VR

Subjects are taught in an environment that simulates real-world scenarios or fantastical worlds or abstract concepts, allowing students to “experience” and "practice" lessons rather than just read or hear about it. This hands-on approach enhances learning, and create experiences that are more immersive, memorable, and engaging

Persistence

The GyanDhara-verse is always “on.” Users can log out, but the virtual world continues to exist and evolve

Students’ learning progress, and projects are continuously saved, enabling seamless re-engagement and collaboration, fostering continuity, engagement, and personalized learning in a virtual educational environment.

Interconnectedness

VR educational modules within the Gyan Dhara-verse is to be interconnected, allowing users to transition between experiences seamlessly

It allows students to transition smoothly between various educational modules and subjects (e.g., moving from a virtual science lab to a history simulation), creating a cohesive learning experience across subjects that enhances interdisciplinary understanding.

Social Interaction

Users interact, communicate, learn and collaborate with each other in real-time

Here, students collaborate, communicate, and learn together in real-time within virtual classrooms, labs, debates, discussions, promoting teamwork, peer learning, and a strong sense of community - irrespective of geographical distances

Discover the Frameworks That Will Craft Gyan Dhara-verse 

Our Strategic Team

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Dr. Keyur Sorathia

Principal Investigator, Gyan Dhara-Verse

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Ganesh Kumar

Lead Technical Artist

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Madhura Patwardhan

Associate UX Designer

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Trishala Jain

Associate UX Designer

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Abhishek Manraj

Associate UX Designer

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Sudeep Gunda

3D Artist

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Vishu Saroha

Visual Artist

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Anurupa Devi

Program Officer

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Devang Sharma

VR Developer Intern

Our Collaborators & Funding Agency

This project is generously funded by ₹5,00,00,000 by the Guwahati Planetarium Management Society, and collaborated with Department of Science and Technology and Department of Education, Government of Assam, India. It will be excecuted at the Embedded Interaction Lab, Department of Design, IIT Guwahati.

Have Questions? or Apply for Job?

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